AI Insights · Timothy · October 2025
Top 5 Entertainment Mascot Games on iOS in Central America, Q3 2025
Explore the performance trends of the top 5 entertainment mascot games on iOS in Central America during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top entertainment mascot games on iOS in Central America showcased varied performance trends, with data provided by Sensor Tower.
Disney Emoji Blitz Game from Jam City, Inc. experienced fluctuating weekly revenue, peaking at approximately $5.5K at the start of July and ending the quarter with a high of $5.2K. Weekly downloads were modest, starting at 83 and dropping to 33 by the end of September. Active users saw a slight decline, starting at 2.4K and ending at 2K.
Budge Kids Games from Budge Studios showed steady weekly revenue, remaining around the $700 mark with a slight increase to $798 by the end of September. Downloads peaked mid-July at 462 before ending the quarter with 350. Active users remained relatively stable, fluctuating between 9.2K and 9.9K.
Angry Birds Dream Blast by Rovio Entertainment saw a notable peak in revenue in early August at $1.1K, finishing the quarter with $852. Downloads fluctuated, starting at 708 and ending the quarter with a rise to 455. Active users remained strong, with minor fluctuations around the 13K mark.
MY LITTLE PONY: MAGIC PRINCESS from Gameloft had a consistent revenue trend, peaking at $943 in late June and ending at $785. Downloads saw an initial increase, peaking at 645 in late July, before decreasing to 380 by the end of September. Active users showed slight growth, peaking at 1.1K in mid-August.
Hello Kitty Nail Salon from Budge Studios experienced stable revenue throughout the quarter, peaking at $597 mid-September. Downloads saw significant activity, peaking at 4K in late July before declining to 1.1K by the end of September. Active users followed a similar trend, peaking at 10.3K in late July and decreasing to 5.9K by the end of the quarter.
These insights underline the varying dynamics of the mascot game market in Central America. For more detailed data and analysis, visit Sensor Tower.